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Halo 4 MK VI MOD Armour

In celebration of Halo 4's 10th anniversary, I decided to make a complete model of the MK VI MOD armour featured in 343's first Halo game, Halo 4.

The project started back in June of 2022 and began with the BR85 (which I will be doing a separate post about) and then progressed to the helmet, techsuit, and then finally, the armour. I had only ever done one full character model prior to undertaking this project, though the scale and level of detail in this model is unlike anything I have done before. I'm super proud of the level of detail I managed to achieve in both a modelling and texturing capacity.

Huge props to Dan Sarkar (https://www.artstation.com/dan_sarkar), Kyle Hefley (https://www.artstation.com/sortadone/albums/all), and Sean Binder (https://www.artstation.com/seanbinder/albums/all) for their collective efforts in creating the original model and thus providing me with a point of reference to model from.

Halo 5 colour scheme

Halo 5 colour scheme

Halo 4 colour scheme on the left and Halo 5 on the right

Halo 4 colour scheme on the left and Halo 5 on the right

Halo 4 colour scheme on the left and Halo 5 on the right

Halo 4 colour scheme on the left and Halo 5 on the right

What I image Halo 4's multiplayer could have looked like if MK VI MOD was the default armour

What I image Halo 4's multiplayer could have looked like if MK VI MOD was the default armour